All over the country, there are little disc golf games that we play that no one else knows about. WOLF, do-run-run, jingles, etc.
Share the rules and description of your disc golf games here, so everyone can join in!
WOLF: Requires 5 players.
*Flip for order, 1-5. Player 1 tees first on hole #1, #6, #11, #16..etc, rotate the order like so.
*The object of the game is to collect the most points, each hole being worth 1 point, and points may carry if no one wins a hole, that's up to you, I'd carry them over.
*The player first up on the tee throws their drive, then has to make the decision whether they want to play the hole by themselves, against the other 4 players as a team using best shot. This is called going wolf. If they do this, and win the hole (say you go wolf and get a 2, and the team of players gets a 3 using best shot), you get DOUBLE points, or 2 points for the hole, all to yourself.
*If you throw your drive and decide you don't want to risk playing against 4 others as a team, then you go 'shopping' for a teammate.
*The next player throws, and you have to choose whether you want to take them as a partner vs. the other 3 players. If you do, you must call it before the next person drives!!
*Then, you play the hole as a team of 2 vs. a team of 3, with whoever you choose or ended up with. The winning team each gets the points, so either 2 people get a point or 3 people do, or if you tie the hole, nobody does and the next hole can be worth 2 points if you play with carry-over point.
*The person at the end of the day (we often play moreeee than 1 round, such as 20 holes to even it out), is the winner, and you might have to play off.
This game allows for anyone of any skill level to play against other people and have an almost equal chance of winning, so it's fun for all.