The Community of Disc Golfers and About All Things Disc Golf
mark ellis said:The more consistently you throw, the less likely poor rounds will be included in your rating. Most players at 970 ratings are more consistent than those around 900 or 850. A 970 player is more likely to have a round 70 points below their rating dropped (2.5 standard deviations) than a 900 or 850 player. The 900 or 850 player is more likely to shoot a round more than 100 points below their rating and get it dropped regardless of their standard deviation. But I think those players would still prefer to have the "disadvantages" of a 970 ratng ;-)One aspect of the ratings strikes me as a bit off. Ok, I am nitpicking here, but my worst rounds count against me in the ratings computation. Other players worst rounds are dropped if they happen to be bad enough.
Part of a rating should consider consistency. But the current system gives a free pass if a round sucks enough. Ok, fine, then I should get a free pass on whatever my worst round was as well. I have played some terrible tournament rounds. How they failed to be 100 points below my average is shocking to me (that is the standard isn't it?). I did everything I could to suck so the ratings Gods should smile mercifully upon me
The number of rounds is strictly based on each individual's playing pattern. We look at all rounds within 12 months of a player's most recently rated round. If that number is less than 8, then we'll go back up to another 12 months until we find 8 or whatever the number is less than 8 if there aren't any more within that 24 month period.
Stick, what's the date of your most recently rated round? Is that Sept 2007 round within 12 months of your most recent round?
We have had that discussion with our rating group because there are many tournaments with the 365 days issue. The thought is that a player playing the same course each year might actually play that course better anyway so their ratings are at least average or better in general. And if you are improving, your most recent rounds get double weighted so the impact of your improvement means the recent rounds count double the older ones.