Having created numerous games, including abject failures, this particular game would not attract me.
As I packed my bag before the game, knowing I might lose several drivers or more, I would play with stuff I didn't care about and would never use during a tournament. A game should prepare you for some skill which will help you become a better player. What tournament am I going to play in where I throw drivers I don't prefer?
I'm not opposed to wagering including discs but I would not risk my favorite drivers. If I lost money, that can be replaced. My favorite drivers are too dear to risk.
Since players have very different preferences in discs, any disc I might win probably wouldn't be useful to me.
I have played the same CTP game in rounds where the farthest pays a buck to the closest. That was fun.
The version of this I've seen that I like is played one on one and each player starts with 5 discs. You don't get to keep the discs for real but you take them for the round and you have to win the hole to take a disc. Then you play til one person has all the discs. It's not played to win discs just to deny them to your opponent for the round.
That game sounds like it could be real fun, especially if you had a group of players who were real competitive together. The only problem is the only discs that I am willing to lose are the discs that I never throw so I can't throw them as far, but I still think it is an awesome idea.
Guys that race for pink slips don't race with shobby cars...they would lose every time. No...they fix up their cars so that they are the best and they can win the cars of their opponents. Sure, it takes balls and maybe some insanity, but the idea isn't to use what you don't like in fear of losing. The idea is to use what you're best with so that you will be confident you will win. Not saying I totally agree with the original game...just something to think about. I, too, like the idea of playing for money instead of discs.